Third patch! Minor new features and bug fixes.
King's Field ll Remade » Devlog
Thank you for you feedback! Thanks to you the project becomes better and more convenient!
NEW FEATURES:
- Barrels can be destroyed.
- Lamps can be lit.
- S-Knight now makes sense to attack outside of its shell.
- Armor on skeletons can now be destroyed.
BUGS FIXED:
- "Cancel" in options is written as "Cansel"
- If you melee then sprint, the magic bar will start to recharge after the melee animation ends and you can cast spells while sprinting
here's a clip of it - If you use for example the wind crystal and hit ESC on the animation it will stop. The crystal is then gone and you did not learned the Spell
- If a slime dies you can hit him endlessly. It only despawns if you stop hitting it.
- There is an area just past the kraken with a few dragonfly enemies and 2 smaller squids that leads to the waterfall cave. upon dropping into the water i was clipped into the ground and could walk around under the map - Couldn't reproduce it, but I increased the kill zone in that area.
- The dragonflys can spawn under water and if you go to near the game crashes.
- There's no hit sound when the dragonfly is without its tail.
- S-Knights were clipping into each other and into walls too much.
Files
KINGSFIELDREMADE_090.rar 357 MB
88 days ago
Get King's Field ll Remade
King's Field ll Remade
A first-person RPG dungeon crawler in a retro style. A fan tribute to a FromSoftware old series.
Status | On hold |
Author | Rotmill Dev |
Genre | Role Playing, Action |
Tags | 3D, Action RPG, Dungeon Crawler, First-Person, Low-poly, Metroidvania, PSX (PlayStation), Retro |
Languages | English |
More posts
- Second Patch! Save system and boss reworkJul 03, 2024
- First Patch! Bug fixes and QOL improvementsJun 24, 2024
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